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Diablo 3 season 18 necromancer build9/15/2023 While it may seem unexciting at first, the bonuses all pile up to become wildly out of hand. These range from the wildly exciting “Pets can pick up and salvage white, blue, and yellow gear”, to basic stat increases like 15% dodge. It’s kind of like a passive skill tree from other games. In return, each specific node grants you a passive power corresponding to the seal you unlocked. IE, Unlock 5 will cost the same no matter if you went down one path or the other. These increase in difficulty for each step of the way, regardless of which path you choose. For each node (“seal”) you want to unlock, you need to sacrifice a specific set of items to unlock a seal. The Altar of Rites is unlocked from the get-go. I made a separate Altar of Rites guide because it’s there’s a few choices and timings you want to know about. It's recommended that you use the Inarius armor set for maximum effectiveness.S28’s unique mechanic is the Altar of Rites. You'll play with a melee style here, thanks to the Grim Scythe ability. This build was created by Deadset, a professional Diablo III player. Blood & Bone: Blood Rush – Rune: Potency.Reanimation: Command Skeletons – Rune: Frenzy.Secondary: Skeletal Mage – Rune: Singularity.Primary: Bone Spikes – Rune: Sudden Impact.When things get too hectic, use Blood Rush to teleport away from the fray (at a small cost to your health). Summon Skeletal Mages and use Command Skeletons to provide yourself an army, augmenting your attacks with the Frailty curse. This build uses Bone Spikes and Devour to keep the essence coming in. For this build, we've chosen skills that become available at early levels and remain worthwhile as you work your way up to 70.
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